https://ldjam.com/events/ludum-dare/47/snack-n-jack

Controls:

WASD to move

Left-Click to shoot

Hold 'E' to show gun menu or 1, 2, 3, 4 to switch weapons


DEFEND!

Jack is stuck in an infinite nightmare! Fend off the treacherous shadow creatures with your most deadly weapon... candy (chips and fire are also included)! These shadowy beasts won't stop at anything. Even their Dad won't let up!

MULTIPLE WEAPONS

With more than 4 weapons to choose from, you are bound to eat through your ammo (literally) and destroy all the enemies in their path. Even if you are very unskilled when it comes to handling recoil..

IT'S GOING OUT!

The campfire is going out as the shadow monsters converge. Don't let the darkness consume you and your campsite. Decimate your enemies and push back the shadows.

HARDCORE EXPERIENCE

As you progress, more advanced waves will be introduced. All whilst you can only be hit ONCE! This is bound to give you intense experiences of gameplay. Good luck, you will most likely need it!

CHANGE LOG

- Fixed bug where you could no longer progress after first wave.

- Fixed bug where tutorial would repeat every time you died 

StatusReleased
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorHead Tilt Games
GenreAction
Made withUnity
Tags2D, Creepy, Dark, Ludum Dare, Ludum Dare 47, Shadows, Shoot 'Em Up, Singleplayer, Top-Down, Top down shooter
LinksLudum Dare

Download

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Click download now to get access to the following files:

Snack'n Jack - Windows.zip 27 MB
Snack'n Jack - MacOS.app.zip 27 MB
Snack'n Jack - Linux.zip 31 MB

Comments

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I am impressed that you did a multiple weapons, art, and character animations in such a short time. Really good particle and sound effects too. I like the concept of keeping the fire alive, or you'll be consumed by darkness.

Perhaps the only thing missing is a big oof sound and blood spatter when you die. But for 3 days? An excellent effort and you should be proud of yourselves!

Thanks Neenaw!

We're very proud of ourselves indeed. It looks like our work might pay off! :D

And yeah, that would have been great. We might make a post-jam update and maybe that'll be a feature!